Use this when writing moves for yourself, or for the system.
==== Monster Name ==== **HP:** \\ **Armor:** \\ **Strength:** \\ **Weakness:** \\ **Appearance:** <Visual appearances>\\ **Weapons:** * <Weapon Name> (<Weapon damage details>) - <Weapon details> **Moves:** * <Move Name> - <Move description> <Flavor texts>
===== <Move Name> ===== <Move general concept>\\ <Player execution instructions>. <Roll instructions>. **<Roll Result>:** <Roll action> **<Roll Result>:** <Roll action> <Move errata> __**Perks**__ <Perks, see: perk layout>
Roll instructions may be prefixed with conditional logic, and placed onto their own line. For example:
===== Super Cool Move ==== Do a really cool thing! Name a target to do the cool thing to and... **One target:** **Two targets:** Roll+Charm-Number of Targets.
Roll results should be listed in order of best to worst when applicable. It is acceptable to break up results with choice lists when necessary. Results are always written as either single numbers or inclusive numeric ranges. Numbers should be from low to high when written as a range (7-9 not 9-7).
When writing results where the number may exceed X, write X+. Do the same for X and below (6- not '<6' or '6 or less'.)
Some moves may call for choice lists, such as selecting an action to take or effect to apply. It may be desirable to put choice lists before or after the roll results and effects depend on a few conditions and desired reading.
Player Action choice lists should feature names for quick reference if the effects are very different or especially verbose. Spell like moves that have complicated effects benefit the most from this. They should be formatted as follows:
* **<Choice Name>:** <Effect description> * **<Choice Name>:** <Effect description>
However, for consequences and drawbacks or when the effects are simple, the following is acceptable:
* <Choice> * <Choice>